Nicky Case
Independent game designer & explorable explanation creator
關於
Nicky Case is an independent creator known for interactive games, simulations, and “explorable explanations” that teach complex social and scientific ideas through play. Their projects include The Evolution of Trust, We Become What We Behold, Adventures with Anxiety, and Parable of the Polygons. Case’s work blends systems thinking, game design, education, and public-interest technology, often making abstract ideas feel concrete and emotionally accessible. They make their work freely reusable under a public domain waiver.
主要貢獻
- Created The Evolution of Trust, an interactive guide to game theory and cooperation
- Created We Become What We Behold, a viral game about media feedback loops and social polarization
- Built Adventures with Anxiety, an interactive story about anxiety and mental health
- Helped popularize explorable explanations as a format for learning through interaction
- Publishes open, freely reusable educational projects on systems, AI safety, mental health, and social dynamics
影片與訪談
思想連結
唐內拉·梅多斯
思想同道環境科學家與系統思想家
一組跨媒介的詮釋性配對:梅多斯用文字教授系統素養——存量、流量、調節迴路與增強迴路——而 Case 把同一套素養做成可以動手把玩的東西:從能隨手勾畫因果迴路的 LOOPY,到在 Long Now 講「看見整個系統」的演講。先讀她的入門書,再玩他們的模擬:同一堂課上了兩次,一次是書,一次是樂器。
Chris Olah
思想同道Co-founder & Interpretability Lead, Anthropic
這是一組詮釋性的配對,而非合作關係:兩位承接了 Victor「可探索的解釋」的人,把它帶往截然不同的題材。Case 打造關於社會動力的可玩模型——信任、隔離、焦慮——讀者靠著拖動滑桿,直到規則自己顯現出來。Olah 則打造了一份期刊,讓一個機器學習結果以「可以拆開來檢視」的形式抵達。兩人都認為,有些想法根本無法靠散文傳遞,只能靠把控制權交到讀者手上;而兩人也都把這件事當作關於知識的主張,而非關於呈現方式的主張。
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